| "Yara
be cursed!" Flynn muttered under his breath. This Spire was supposed
to have been abandoned centuries ago. He wondered if it was too late
to turn back.
Torrad
and Mauss seemed to wonder the same thing as well, but the decision
was made for them; the Spire's doors flew open and a teeming mass
of bodies burst out. Shroudborn, to be sure.
It
was definitely too late to turn back
Welcome
to the Land of Argyle, where the actions of the past still affect
the decisions of the present. Argyle is a campaign setting ripe
with opportunity; centuries ago, Human Mage-Kings ruled the land,
subjugating all other races during the Age of Domination. The Plague
brought an end to this tyranny, reducing Argyle's population by
more than half, and the Spires of the Mage-Kings sit empty throughout
the land.
The
actions of the Mage-Kings reached much farther than the Plague,
though. Magic is now feared and reviled throughout the land, and
those Humans who risk using arcane powers face dire consequences.
Militant Elves stand ready to defend their lands. Stalwart Dwarves
now carry the fight to ancient Human-created foes, while Grizzlefoot
Halflings dominate the Great Plains. Throughout Argyle racial tensions
run high.
The
Argyle Lorebook explores a land reeling from a history of hate,
struggling to shape a future rejecting the arcane. Those looking
for a setting high on role-playing and low on magic will find those
elements and more, including:
- Detailed
cultural write-ups on all playable races, including nine compelling
subraces such as Mûrkan Gnomes and Forsaken Elves.
- Extensive
information on ten different locations within the Land of Argyle,
from Human settlements teetering on the brink of barbarism to
the warring Gnomelands, as well as dozens of adventure seeds.
- A
unique pantheon with 17 new gods, many of which have ascended
from mortal lives.
- Writeups
covering Argyle's many guilds, each with a stake in its recovering
civilizations.
- A
new prestige class, the Shroudwalker.
- A
new monstrous society, the Black Renders.
- Dozens
of illustrations, including city maps, characters and events,
many painted in full colour.
- Fully bookmarked and indexed, with an extensive glossary and a clickable world map.
Will
your party be the one to thwart the efforts of the Ash Hand in the
burgeoning Elven trade town of Niire? Will you join the White Mages
in their efforts to bring magic use back from the brink of extinction
or will you join the followers of Desus Tai, wreaking havoc at all
turns? With The Argyle Lorebook, the possibilities are limitless!
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